This project is in two parts. Part 1A will be due 2/3, and Part 1B will be due 2/10.
Rather than simulating the glorious gravitational physics of our universe, we'll instead be building data structures. Not the most glamorous thing, but this will provide you with plenty of opportunities to practice everything we've been doing in lecture before our midterm rolls around.
Introduction
In project 1A, we will build implementations of a "Double Ended Queue" using both lists and arrays. In project 1B (next week), we will learn how to write our own tests for those data structures, and will use the Double Ended Queue to solve some small real world probelms.
In this part of the project you will create exactly two Java files: LinkedListDeque.java
and ArrayDeque.java
, with public methods listed below.
Unlike project 0, we will provide relatively little scaffolding. In other words, we'll say what you should do, but not how.
For this project, you must work alone! Please carefully read the Policy on Collaboration and Cheating to see what this means exactly.
Getting the Skeleton Files
As with project 0, you should start by downloading the skeleton files. The directions are repeated below.
To do this, head to the folder containing your copy of your repository. For example, if your login is 'agz', then head to the 'agz' folder (or any subdirectory).
Now we'll make sure you have the latest copy of the skeleton files with by using git pull skeleton master
. If you're using a newer version of git, you might need to do git pull skeleton master -allow-unrelated-histories
.
If you find yourself faced with a strange text editor or a merge conflict, see the project 0 directions for how to proceed.
Once you've successfully merged, you should see a proj1 directory appear with files that match the skeleton repostiory.
If you get some sort of error, STOP and either figure it out by carefully reading the git guide or seek help at OH or Piazza. You'll potentially save yourself a lot of trouble vs. guess-and-check with git commands. If you find yourself trying to use commands recommended by Google like force push
, don't. Don't use force push, even if a post you found on Stack Overflow says to do it!
The only provided file in the skeleton is LinkedListDequeTest.java. This file provides examples of how you might write tests to verify the correctness of your code. We strongly encourage you try out the given tests, as well as to write your own.
You'll probably find writing tests pretty annoying in part A. However, in part B of this project, we will use a library called JUnit that will make writing tests much easier.
To use the sample testing file, you must uncomment the lines in the sample tests. Only uncomment a test once you have implemented all of the methods used by that test (otherwise it won't compile). When testing your project, remember you can use the visualizer from inside IntelliJ!
The Deque API
The double ended queue is very similar to the SLList and AList classes that we've discussed in class. Specifically, any Deque implementation must have exactly the following operations:
public void addFirst(Item)
: Adds an item to the front of the Deque.public void addLast(Item)
: Adds an item to the back of the Deque.public boolean isEmpty()
: Returns true if deque is empty, false otherwise.public int size()
: Returns the number of items in the Deque.public void printDeque()
: Prints the items in the Deque from first to last, separated by a space.public Item removeFirst()
: Removes and returns the item at the front of the Deque. If no such item exists, returns null.public Item removeLast()
: Removes and returns the item at the back of the Deque. If no such item exists, returns null.public Item get(int index)
: Gets the item at the given index, where 0 is the front, 1 is the next item, and so forth. If no such item exists, returns null. Must not alter the deque!
For both implementations (LinkedListDeque.java
and ArrayDeque.java
), your code must include all of these public methods. In addition, LinkedListDeque
must include a getRecursive
method described below, and both should also include zero argument constructors that create an empty Deque.
Your class should accept any generic type (not just integers). For information on creating and using generic data structures, see lecture 5. Make sure to pay close attention to the rules of thumb on the last slide about generics.
Linked List Deque
Note: We covered everything needed in lecture to do this part in Lectures 4 and 5 (1/25 and 1/27).
As your first of two Deque implementations, you'll build the LinkedListDeque class, which will be linked list based. Your operations are subject to the following rules:
- add and remove operations must not involve any looping or recursion. A single such operation must take "constant time", i.e. execution time should not depend on the size of the Deque.
- get must use iteration, not recursion.
- size must take constant time.
- The amount of memory that your program uses at any given time must be proportional to the number of items. For example, if you add 10,000 items to the Deque, and then remove 9,999 items, the resulting size should be more like a deque with 1 item than 10,000. Do not maintain references to items that are no longer in the Deque.
In addition to the methods listed above, you should also include:
public LinkedListDeque()
: Creates an empty linked list deque.public Item getRecursive(int index)
: Same as get, but uses recursion.
While this may sound simple, there are many design issues to consider, and you may find the implementation more challenging than you'd expect. Make sure to consult the lecture on doubly linked lists, particularly the slides on sentinel nodes: two sentinel topology, and circular sentinel topology. I prefer the circular approach. You are not allowed to use Java's LinkedList data structure (or any data structure from java.util) in your implementation.
Array Deque
Note: We'll have covered everything needed in lecture to do this part by Jan 30th (lecture 6).
As your second of two Deque implementations, you'll build the ArrayDeque class. This Deque must use arrays as the core data structure. In addition to the methods listed in "The Deque API", your ArrayDeque
class must include a zero argument constructor that creates an empty Deque.
For this implementation, your operations are subject to the following rules:
- add and remove must take constant time, except during resizing operations.
- get and size must take constant time.
- The starting size of your array should be 8.
- The amount of memory that your program uses at any given time must be proportional to the number of items. For example, if you add 10,000 items to the Deque, and then remove 9,999 items, you shouldn't still be using an array of length 10,000ish. For arrays of length 16 or more, your usage factor should always be at least 25%. For smaller arrays, your usage factor can be arbitrarily low.
We strongly recommend that you treat your array as circular for this exercise. In other words, if your front pointer is at position zero, and you addFirst
, the front pointer should loop back around to the end of the array (so the new front item in the deque will be the last item in the underlying array). This will result in far fewer headaches than non-circular approaches. See the project 1 demo slides for more details.
The signature of the constructor should be public ArrayDeque()
. That is, you need only worry about initializing empty ArrayDeques.
Tips
- Check out the project 1 slides for some additional visually oriented tips.
- If you're stuck and don't even know where to start: One great first step is implementing SLList and/or AList. Starter code for SLList and AList (link coming soon). For maximum efficiency, work with a friend or two or three. Solutions also available on github.
- Take things a little at a time. Writing tons of code all at once is going to lead to misery and only misery. If you wrote too much stuff and feel overwhelmed, comment out whatever is unnecessary.
- If your first try goes badly, don’t be afraid to scrap your code and start over. The amount of code for each class isn’t actually that much (my solution is about 130 lines for each .java file, including all comments and whitespace).
- For ArrayDeque, consider not doing resizing at all until you know your code works without it. Resizing is a performance optimization (and is required for full credit).
- Work out what your data structures will look like on paper before you try implementing them in code! If you can find a willing friend, have them give commands, while you attempt to draw everything out. Try to come up with operations that might reveal problems with your implementation.
- Make sure you think carefully about what happens if the data structure goes from empty, to some non-zero size (e.g. 4 items) back down to zero again, and then back to some non-zero size. This is a common oversight.
- Sentinel nodes make life much easier, once you understand them.
- Circular data structures make life easier for both implementations (but especially the ArrayDeque).
- Consider a helper function to do little tasks like compute array indices. For example, in my implementation of
ArrayDeque
, I wrote a function calledint minusOne(int index)
that computed the index immediately "before" a given index.
Frequently Asked Questions
How should I print the items in my deque when I don't know their type?
It's fine to use the default String that will be printed (this string comes from an Object's implementation of toString()
, which we'll talk more about later this semester). For example, if you called the generic type in your class Jumanji
, to print Jumanji j
, you can call System.out.print(j)
.
I can't get Java to create an array of generic objects!
Use the strange syntax we saw in January 30th's lecture, i.e. Item[] a = (Item[]) new Object[1000];
I tried that but I'm getting a compiler warning.
Sorry, this is something the designers of Java messed up when they introduced generics into Java. There's no nice way around it. Enjoy your compiler warning. We'll talk more about this in a few weeks.
How do I make my arrows point to particular fields of a data structure. In your diagram from lecture it looked like the arrows were able to point to the middle of an array or at specific fields of a node.
Any time I drew an arrow in class that pointed at an object, the pointer was to the ENTIRE object, not a particular field of an object. In fact it is impossible for a reference to point to the fields of an object in Java.